Companions in Starfield are allies who accompany the player on Quests and may be recruited as a member of your crew. There may be several Companions that will be introduced, allowing the players more interactions, and a wider range of Locations to explore and unlockable quests or missions. Players can travel with one Companion at a time, and Companions have their own missions, Quests, and objectives that will allow players to explore more of the universe. Companions have their own moral compass and may agree or disagree with your actions and decisions, which may even lead them to leave or confront the player. For an in-depth guide on the available companions that are romanceable in Starfield, please visit our Romance Guide page.
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What are Companions in Starfield
In the immersive world of Starfield, the Companions you encounter throughout your journey will not only be mere bystanders but individuals with their own unique perspectives and thoughts. These Companions will form opinions about your actions as the player, giving rise to a fascinating dynamic that can significantly impact your gameplay experience. The fact that each companion holds different views means that you, as the player, will be faced with choices that can please or displease these companions, depending on your actions and decisions.
This feature of reactive companions serves as a powerful motivator for players, encouraging them to explore specific paths and make decisions with careful consideration. The desire to impress certain companions or distance oneself from others can significantly influence the choices players make within the game. Moreover, the presence of reactive Companions adds layers of complexity to the gameplay experience. It forces players to contemplate the consequences of their actions and the impact they may have on their relationships with these companions.
In essence, the inclusion of reactive companions in Starfield opens up a world of possibilities and adds a layer of depth to the game's decision-making process. The motivations and opinions of these companions can greatly influence the paths you choose to take, the factions you align with, and the level of lawfulness you exhibit in the sprawling and diverse space-faring society. The relationships you form with these companions become a vital aspect of the gameplay experience, providing an intriguing and immersive journey through the vastness of the Starfield universe. All Companions can be recruited and assigned to certain posts as crewmembers, and each one of them can accompany the player as they explore.
How to Recruit Companions in Starfield?
Companions can be recruited when encountering them in the universe, with the exception of some important ones, the Main Companions, who will automatically become part of the player's crew at appropriate parts of the main story through completing or progressing Main Missions. Other Companions who are relevant to certain aspects of the story can be recruited at certain points, but it will ultimately be the player's choice if they would like to do so. Finally, other Companions are recruitable for a fee. This fee will only have to be paid one time for the Companion to become manageable by the player and assigned to different posts or chosen to accompany the player in exploration.
How many Companions are there in Starfield?
Starfield offers players the opportunity to have the Constellation crew members as Companions throughout their adventure. These crew members will be among the options that players can decide from to accompany them on their journey. It is exciting to note that there are a total of six members belonging to the constellation, and they are all individuals who are associated with the ship in some way. Additionally, there is another companion named Vasco who stands out from the rest as being a robot companion. This means that players will have the chance to form a bond and interact with these crew members and Vasco, each with their own unique personalities and qualities, as they explore the vast universe of Starfield. In addition to the members of Constellation, players may come across NPCs as they explore who they can recruit or hire and have them accompany them as a Companion. There are a total of five Main Companions in the game, and dozens of other recruitable Companions, both named and unnamed.
Companion Conversations in Starfield
While a Companion is traveling along with you, they can answer in certain conversations, speaking on your behalf. You will know what exactly they will say if you select that option. You will easily recognize it because their name will be written between [ ], before the actual sentence they will perform. This may not occur in every conversation, and it depends on the Companion who is traveling with you at the moment.
Starfield Secret Companion Guide: Amelia Earhart
Hidden in the farthest corners of the universe is a special Companion that can be recruited just like the rest of them. This Companion is Amelia Earhart, the very same historical figure who was the first woman to fly on her own in an aircraft across the Atlantic Ocean. Except, not quite. As you might conclude, there's no way that a historical figure from the past is alive in the supposedly futuristic setting of the game. However, if you travel to a Planet called the Charybdis 3 in the Charybdis Star System, you'll be able to find her, along with other historical figures who seemingly should not exist at all. Getting to the Star System will already prove to be quite a challenge as players will have to make sure that their Ship meets the requirement of being able to travel a range of at least 22-23 Light Years. Players will have to customize their Ships accordingly.
For an in-depth guide to Ships and all parts and modifications available for Ships, visit our page here.
Once you are able to meet this requirement, you'll also have to travel to multiple Star Systems first before you even get to the Charybdis Star System. You'll want to start from either the Ophion or Hyla Star System, and then make your way to the right of the map until you get to the Charybdis System.
Once there, select the Planet Charybdis 3 and then chart your course for the Location called The Crucible. Once you land, you'll soon discover how and why historical figures from the past exist in the game's context.
Follow the objectives of the Mission Operation Starseed and eventually complete it. This entails traveling even further away by 27 Light Years so you'll have to make sure again that your Ship is up to par. The Mission will have different outcomes depending on your choices, but regardless of which route you take, you'll eventually be presented with the option to help Amelia Earhart escape the chosen fate of the people in The Crucible. Afterward, you can talk to her and recruit her as a Companion officially, for free!
All Companions in Starfield
Starfield All Main Companions
Starfield Recruitable Companions
Starfield Companions Comparison Table
All Starfield Companions Comparison Table
You can search by Name, Location, or Recruitment. Just type into the search box what you are looking for.
Quick Search of All Companions
Name |
Romanceable? |
Location |
How to Recruit |
---|---|---|---|
Adoring Fan |
No | He is first encountered upon landing at New Atlantis on planet Jemison within the Alpha Centauri System. | He can be recruited for free as long as the player has the "Hero Worshipped" Trait. |
Amelia Earhart |
No | She is encountered in The Crucible on planet Charybdis within the Charybdis System. | She can be recruited for free after helping her escape The Crucible after the events of the Mission "Operation Starseed." |
Andreja |
Yes | After encountering her for the first time, she can be recruited in The Lodge on planet Jemison within the Alpha Centauri System. | She can be recruited for free after completing the Main Mission "Into the Unknown." |
Andromeda Kelper |
No | She can be encountered in the Broken Spear Bar in Cydonia on planet Mars within the Sol System. | She can be recruited for 15000 Credits, which can be negotiated down to up to 7,500 credits with Persuasion. |
Astrodynamics Specialist |
No | Can be encountered at Madame Sauvage's Place in Neon on planet Volii Alpha within the Volii System. | Can be hired for 6000 Credits, which can be negotiated down to up to 3000 credits with Persuasion. |
Ballistic Weapons Specialist |
No | Can be encountered at Viewport in New Atlantis on planet Jemison within the Alpha Centauri System. | Can be hired for 16500 Credits, which can be negotiated down to up to 8250 credits with Persuasion. |
Barrett |
Yes | After the events of the Main Mission Back to Vectera, he can be encountered in The Lodge on planet Jemison within the Alpha Centauri System. | He can be recruited for free after completing the Main Mission "Back to Vectera." |
Damage Control Specialist |
No | Can be encountered at Stoneroot Inn in Akila City on planet Akila within the Cheyenne System. | Can be hired for 7500 Credits, which can be negotiated down to up to 3750 credits with Persuasion. |
Dani Garcia |
No | She can be encountered at Euphorika in Neon on planet Volii Alpha within the Volii System. | She can be recruited for 12000 Credits, which can be negotiated down to up to 6000 credits with Persuasion. |
Defensive Systems Specialist |
No | Can be encountered at the Astral Lounge in Neon on planet Volii Alpha within the Volii System. | Can be hired for 7000 Credits, which can be negotiated down to up to 3500 credits with Persuasion. |
Energy Weapons Specialist |
No | She can be encountered at Aggie's Bar in Akila City on planet Akila within the Cheyenne System. | Can be hired for 7500 Credits, which can be negotiated down to up to 3750 credits with Persuasion. |
Ezekiel |
No | He can be encountered at Aggie's Bar in Akila City on planet Akila within the Cheyenne System. | He can be recruited for free if you successfully show him that you like traveling through your dialogue choices. |
Fusion Systems Specialist |
Can be encountered either at Madame Sauvage's Place or the Astral Lounge in Neon on planet Volii Alpha within the Volii System. | Can be hired for 7500 Credits, which can be negotiated down to up to 3750 credits with Persuasion. | |
Gideon Aker |
No | He can be encountered at Viewport in New Atlantis on planet Jemison within the Alpha Centauri System. | He can be recruited for 16500 Credits, which can be negotiated down to up to 8250 credits with Persuasion. |
Heller |
No | During the events of the Main Mission Back to Vectera, he can be encountered in the Crashed Ship on the moon Dalvik within the Narion System. | He can be recruited for free after completing the objective Talk to Heller during the Main Mission "Back to Vectera." |
Jessamine Griffin |
No | She can be encountered at The Last Nova in The Key within the Kryx System. | Only if you've joined the Crimson Fleet Faction, she can be recruited for 18000 Credits, which can be negotiated down to up to 9000 credits with Persuasion. |
Lin |
No | During the events of the Main Mission Back to Vectera, she can be encountered at the Argos Extractors Mining Outpost on the moon Vectera within the Narion System | She can be recruited for free after completing the objective Return to Lin during the Main Mission "Back to Vectera." |
Lyle Brewer |
No | He can be encountered at Aggie's Bar in Akila City on planet Akila within the Cheyenne System. | He can be recruited for 13500 Credits, which can be negotiated down to up to 6750 credits with Persuasion. |
Marika Boros |
No | She can be encountered at Viewport in New Atlantis on planet Jemison within the Alpha Centauri System. | He can be recruited for 16500 Credits, which can be negotiated down to up to 8250 credits with Persuasion. |
Mickey Caviar |
No | He can be encountered at the Astral Lounge in Neon on planet Volii Alpha within the Volii System. | He can be recruited for 12000 Credits, which can be negotiated down to up to 6000 credits with Persuasion. |
Moara Otero |
No | After the events of the Main Mission, "The Old Neighborhood", he can be encountered at the Broken Spear Bar on planet Cydonia on planet Mars within the Sol System. | He can be recruited for free after helping him during the Main Mission, "The Old Neighborhood." |
Omari Hassan |
No | He can be encountered at The Hitching Post in Akila City on planet Akila within the Cheyenne System. | He can be recruited for 16500 Credits, which can be negotiated down to up to 8250 credits with Persuasion. |
Outpost Management Specialist |
No | Can be encountered at the Astral Lounge in Neon on planet Volii Alpha within the Volii System. | Can be hired for 6000 Credits, which can be negotiated down to up to 3000 credits with Persuasion. |
Outpost Security Chief |
No | Can be encountered in Cydonia on planet Mars within the Sol System. | Can be hired for 7000 Credits, which can be negotiated down to up to 3500 credits with Persuasion. |
Payload Specialist |
No | She can be encountered at Euphorika in Neon on planet Volii Alpha within the Volii System. | Can be hired for 6000 Credits, which can be negotiated down to up to 3000 credits with Persuasion. |
Propulsion Specialist |
No | Can be encountered at Stoneroot Inn in Akila City on planet Akila within the Cheyenne System. | Can be hired for 6500 Credits, which can be negotiated down to up to 3250 credits with Persuasion. |
Rafael Aguerro |
No | After choosing to save him during the events of the Mission, "Entangled," and then completing it, he can be encountered at New Atlantis on planet Jemison within the Alpha Centauri System. | He can be recruited for free if he's saved during the Mission, "Entangled," and after completing the Mission. |
Rosie Tannehill |
No | She can be encountered at The Hitching Post in Akila City on planet Akila within the Cheyenne System. | She can be recruited for 12000 Credits, which can be negotiated down to up to 6000 credits with Persuasion. |
Sam Coe |
Yes | He is first encountered at The Lodge on planet Jemison within the Alpha Centauri System. | Sam automatically joins the crew once you speak to him at the very beginning of the Mission, "The Empty Nest." |
Sarah Morgan |
Yes | She is first encountered at The Lodge on planet Jemison within the Alpha Centauri System. | Sarah automatically joins the crew once you speak to her after completing the Main Mission, "One Small Step." |
Simeon Bankowski |
No | He can be encountered at Viewport in New Atlantis on planet Jemison within the Alpha Centauri System. | He can be recruited for a price of 13500 Credits which can be negotiated down to up to 6750 Credits with Persuasion |
Sophia Grace |
No | She can be encountered at Madame Sauvage's Place in Neon on planet Volii Alpha within the Volii System. | She can be recruited for 16500 Credits, which can be negotiated down to up to 8250 credits with Persuasion., and only after telling her you don't mind that she's part of the Disciples. |
Vasco |
No | Vasco is the player's first Companion and can be found within the player's Ship and The Lodge on planet Jemison within the Alpha Centauri System. | Vasco automatically joins the crew after completing objectives Hold off the Pirates and Talk to Barrett during the Main Mission, "One Small Step." |
All Starfield Companion Skills Comparison Table
You can search by Name, Faction, or Skill Name. Just type into the search box what you are looking for.
Quick Search of All Companions
- Anonymous
Beside Hadrian from UC faction quest, Mathis from CF faction quest, also lacking Autumn MacMillan at the end of the Free Elective faction quests.
- Anonymous
- Anonymous
Really? Barrett and Sam are my only romance options as a woman? Eew, gross.
Guess I'll just be a lesbian then.
- Anonymous
Forgot Major Hadrian Sadon - Recruitable after the UC questline. (Tell of father just before meeting the council, and ask for his life to be spared when asked) Not sure if those are needed paths but thats how I did it. After that Speak to Tuala about the aliens, he leads you to talk to Doctor Reginald about other alien species, which in turn will ask you to take Hadrian with you, and then you talk her into it. She has Energy Weapon Dissipation 1*, Pain Tolerance 2* and Xenosociology 1*.
- Anonymous
- Anonymous
- Anonymous
If there is anything less then a 10 man deployable crew that have a risk of dying i will be very disappointed and lose interest very fast. Played all the bethesda games and im sick of the lame unkillable companions breaking the realism. I dont care about there back stories and i dont need to make out with them. I just wont the fear, anxiety of losing them and i think it will make me appreciate them while there alive so so so much more
Where's Hadrian Sanon?
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