Unity

Main Mission

Location New Atlantis
Reward 800 XP
Previous High Price to Pay
Next In Their Footsteps

Unity is a Main Mission in Starfield. Unity tasks you with searching for the hidden meaning behind 'Unity'. Completing Missions allows players to learn more about the world and characters in Starfield. Players can take on Main Missions which progress the main story forward, and other types types of optional secondary missions that do not. These Side Missions enrich the lore of the game while presenting optional NPCs, Enemies, or Bosses that are not directly tied to the main storyline. Completing Missions earns players experience, Weapons, Armor, and other types of loot.

 

Matteo believes the word "Unity" may have hidden meanings to the Sanctum Universum. We should talk to Keeper Aquilus at the Sanctum.

Table of Contents for Starfield Unity

  1. Starfield Unity Unlock Requirements
  2. Starfield Unity Rewards
  3. Objectives for Unity in Starfield
  4. Walkthrough for Unity in Starfield
  5. Other Notes & Tips for Starfield Unity

 

How to unlock Unity in Starfield

Unity can be unlocked by the following NPC or the following actions:

 

Starfield Unity Rewards

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Unity gives the following rewards once completed:

  • 800 XP

 

Starfield Unity Objectives

  1. Talk to Keeper Aquilus
  2. Enter the Sanctum Universum
  3. Talk to Keeper Aquilus
  4. Talk to the House of Enlightenment
  5. Talk to the Va'ruun Prisoner
  6. Return to Keeper Aquilus
  7. Go to Indum II
  8. Go to "Pilgrim's Rest"
  9. Search for clues on "Unity"
  10. Access the Locked Room
  11. Search the Room
  12. Read "Pilgrim's Final Writing"
  13. Find the "Scorpion's Sting" on Hyla II
  14. Go to the Last Star of the Scorpius Constellation

 

Starfield Unity Walkthrough

Unity will begin as soon as you finish High Price to Pay. At the end of that quest, Matteo suggested to visit Keeper Aquilus of the Sanctum Universum to find the meaning behind "Unity" - a word that has been mentioned multiple times by the Starborn. You'll find Matteo speaking to Keeper Aquilus outside of the Sanctum in New Atlantis, just opposite to the Freestar Collective Embassy. Join the conversation and tell him you want to talk about Unity. He'll usher you into the Sanctum Universum for some privacy.

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Sit at the table and tell Keeper Aquilus about your experiences. He'll tell you an old story about a pilgrim finding the 'true meaning of Unity' and gives you the phrase 'Infinitum Addendum'. You'll be suggested to speak to a member of House Va'ruun and the House of Enlightenment, both of whom may have different versions of the story.

The House of Enlightenment can be found in The Well on New Atlantis. Follow the mission marker down to meet Andy Singh. Tell him about Keeper Aquilus and the Pilgrim. He'll tell you a story not of the Pilgrim, but instead of the Drifter, with the 'second' person being brought up a lot. In his interpretation, 'Unity' would mean 'the One'.

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The House of Va'ruun prisoner, Mir'za, can be found at the UC Security Office in the Spaceport of New Atlantis. Head in and walk all the way to the right to find her. Speak to her through the cell and she tells you the story of the Unbeliever, 'four' fights over 'one hundred and twenty' days given by the Great Serpent to test the faith of Va'ruun. In her interpretation, 'Unity' is a shadow cast to deceive the faithless.

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Return to Keeper Aquilus at the Sanctum Universum. Give him the three numbers and code phrase you obtained previously and you'll help Keeper Aquilus connect the dots between each story. You'll be pointed towards the second planet in the Indum System, at the coordinates 4,120. Before you leave, Keeper Aquilus will ask you what your interpretation of 'Unity' is, to which you can answer freely.

Hop onto your ship and fly to Indum II in the Indum System. Touchdown on Pilgrim's Rest. Take your scanner out and walk into the building. In the greenhouse-type building, you'll find Pilgrim's Writing 3 and Pilgrim's Writing 4. In an open area covered by some tarp is Pilgrim's Writing 2. Pilgrim's Writing 1 can be found in a makeshift shack, and in the inner room, you'll find Pilgrim's Writing 5. These writings give you clues on how to unlock the locked door inside the shack. These are the options you should choose in order to do so:

  1. What is the Unity?
  2. People are necessary. But people are madness.
  3. Myself.
  4. In stopping. In embracing compassion.

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You'll be allowed into the locked room after getting all four answers complete. Inside, you'll find Trackers Primer 02 that permanently increases your ballistic weapon damage by 5% and a Rare Sidestar inside one of the Storage Boxes. More importantly, you'll find the Pilgrim's Final Writing that points you towards Hyla II.

Hyla II can be found in the Hyla System. When you get there, you'll find a Crimson Fleet Reaper and will have to fight it while navigating through an asteroid field. If you manage to defeat it, you'll receive a transmission from a UC Ship offering a reward for your help. When you're done with that, touchdown on the Ancient Ruins. Head to your mission marker to find a peculiar looking ruins. On the circular platform, you'll find a beam of light shining down on an until constellation. Using the glyph, move the beam of light so that each point in the constellation is lit up. If you press on the upper part of the Glyph, the beam of light will move upwards, if you press the left part the beam will move left, and so on.

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When you've completed the constellation, the ruins will point you to the final star in the Scorpius constellation. Make your way to Oborum III in the Oborum Prime System and the mission will end, leading into In Their Footsteps.

 

Starfield Unity Notes & Tips

  • Other Notes & Tips for Starfield Unity go here

 

 
All Missions in Starfield
A Break at Dawn  ♦  A Legacy Forged  ♦  A Light in the Darkness  ♦  A New Narrative  ♦  A Parting Gift  ♦  A Shipment for Salinas  ♦  A Tree Grows in New Atlantis  ♦  Absolute Power  ♦  Access is Key  ♦  Accidents Happen  ♦  All For One  ♦  All That Money Can Buy  ♦  Alternating Currents  ♦  Among the Stars  ♦  Back to the Grind  ♦  Back to Vectera  ♦  Background Checks  ♦  Balancing the Books  ♦  Bare Metal  ♦  Beautiful Secrets  ♦  Beer Run  ♦  Blast Zone  ♦  Breach of Contract  ♦  Breaking the Bank  ♦  Burden of Proof  ♦  Captain's Bounty  ♦  Cargo  ♦  Charity of the Wolf  ♦  Commitment: Andreja  ♦  Commitment: Barrett  ♦  Commitment: Sam Coe  ♦  Commitment: Sarah Morgan  ♦  Deep Cover  ♦  Defensive Measures  ♦  Deliver Adaptive Clothing to Polvo  ♦  Deliver Disinfectants to Mars  ♦  Deliver Electro-Plated Wafers to Akila  ♦  Deliver Hygiene Products to Gagarin  ♦  Deliver Inertial Batteries to Porrima III  ♦  Deliver Medical Treatments to Montara Luna  ♦  Deliver Psychoactive Spices to Porrima III  ♦  Deliver Smart Sensors to Porrima II  ♦  Deliver Specialty Crops to Dalvik  ♦  Deliver Ultra Batteries to Montara Luna  ♦  Delivering Devils  ♦  Deputized  ♦  Destroy the Crimson Fleet Captain at Beta Andraste  ♦  Destroy the Crimson Fleet Captain at Porrima  ♦  Destroy the Crimson Fleet Ghost at Maheo  ♦  Destroy the Crimson Fleet Haunt at Oborum Prime  ♦  Destroy the Crimson Fleet Haunt at Piazzi  ♦  Destroy the Crimson Fleet Phantom at Piazzi  ♦  Destroy the Crimson Fleet Phantom at Sol  ♦  Destroy the Crimson Fleet Reaper at Procyon II  ♦  Display of Power  ♦  Distilling Confidence  ♦  Divided Loyalties  ♦  Drydock Blues: Deimos Staryard  ♦  Due in Full  ♦  Earth  ♦  Echoes of the Past  ♦  Entangled  ♦  Executive Level  ♦  Eye of the Storm  ♦  Eyewitness  ♦  Failure to Communicate  ♦  False Positives  ♦  Final Glimpses  ♦  First Contact  ♦  First to Fight, First to Die  ♦  Fishy Business  ♦  Freight Fright  ♦  Friends Like These  ♦  Further Into the Unknown  ♦  Gem Jealousy  ♦  Groundpounder  ♦  Grunt Work  ♦  Guilty Parties  ♦  Hard Luck  ♦  Heart of Mars  ♦  High Price to Pay  ♦  Hostile Intelligence  ♦  In Memoriam  ♦  In Their Footsteps  ♦  Into the Unknown  ♦  Job Gone Wrong  ♦  Juno's Gambit  ♦  Keeping the Peace  ♦  Kill the Outlaw Captain on Maheo III  ♦  Kill the Outlaw Gang Leader on Eridani III-a  ♦  Kill the Pirate Corsair on Guniibuu VI-d  ♦  Kill the Pirate Corsair on Jaffa VI-c  ♦  Kill the Pirate Rover on Procyon III-a  ♦  Kill the Va'Ruun Zealot on Tau Ceti IV-B  ♦  Last Will and Testament  ♦  Late Bloomer  ♦  Leader of the Pack  ♦  Left Behind  ♦  Legacy's End  ♦  Locate Crystalline Crust in Altair  ♦  Locate Pelted Fields in Vega  ♦  Locate Primed For Life in Procyon A  ♦  Locate Psychotropic Biota in Eridani  ♦  Loose Ends  ♦  Maintaining the Edge  ♦  Mantis  ♦  Matters Of the Hart  ♦  Media Sponge  ♦  Missed Beyond Measure  ♦  Mob Mentality  ♦  No Sudden Moves  ♦  Olive Branch  ♦  On the Run  ♦  One Giant Leap  ♦  One Small Step  ♦  One Step Ahead  ♦  Operation Starseed  ♦  Out on a Limb  ♦  Overdesigned  ♦  Pirate Activity  ♦  Power from Beyond  ♦  Power from Beyond (Piazzi II)  ♦  Power from Beyond (Piazzi IV-c)  ♦  Primary Sources  ♦  Proper Tea Theft  ♦  Psyched  ♦  Re-Re-Application  ♦  Red Tape Blues  ♦  Red Tape Reclamation  ♦  Red Tape Runaround  ♦  Reliable Care  ♦  Relief Run  ♦  Rescue Hostage at Carinae V-a  ♦  Return to the Fold  ♦  Revelation  ♦  Rook Meets King  ♦  Rough Landings  ♦  Run the Red Mile  ♦  Sabotage  ♦  Saburo's Solution  ♦  Search and Seizure  ♦  Shadows in Neon  ♦  Short Sighted  ♦  Sowing Discord  ♦  Space Frog from Outer Space  ♦  Special Delivery  ♦  Starborn  ♦  Start-up Stopped  ♦  Superfan  ♦  Supply Iridium (IR) to Mars, Sol  ♦  Supply Line  ♦  Supply Monopropellant to Akila, Cheyenne  ♦  Supra et Ultra  ♦  Surgical Strike  ♦  Survey Cassiopeia II-a in ETA Cassiopeia  ♦  Survey Suvorov in Kryx  ♦  Survey Toliman II in Toliman  ♦  Suspicious Activities  ♦  Tapping the Grid  ♦  Taste of Home  ♦  The Akila Run  ♦  The Art Dealer  ♦  The Audition  ♦  The Best There Is  ♦  The Bounty that Got Away  ♦  The Devils you Know  ♦  The Empty Nest  ♦  The Great Laredo Caper  ♦  The Hammer Falls  ♦  The Key Ingredient  ♦  The Kindness of Strangers  ♦  The Old Neighborhood  ♦  The Showdown  ♦  Top Secrets  ♦  Transport Tourists to Akila  ♦  Transport Traders to Montara Luna  ♦  Unearthed  ♦  Vapor Analysis  ♦  War Relics  ♦  Where Hope is Built  ♦  Winning Hearts and Minds



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